Assassin’s creed odyssey editions
I’m going to start by saying I haven’t finished this game, far from it, and I don’t think that I ever will. assassin’s creed odyssey editions Not because it’s a bad game or that it is boring, but because its simply too much to do in it, and for a guy with a job and a family, this feels like another work, which you do not get paid for.
That being said, currently, I’m on my 15th hour of playthrough. My impressions so far:
1) Story has more quality in Odyssey than it has in Origins. This is determined by one little detail – Origins only had fully cinematic main-quests, while all of the side-quests were not. You could just “laddy-daddy-da” around while
2) Gameplay is the same, but some aspects are better in Odyssey than in Origins. For example, Origins did not have much to go on in regards of fancy fighting techniques. You just bashed your way with your sword and shield, and/or sniped your way with bows and arrows. That’s it. While in Odyssey you are introduced with variety of ways (compared to Origins) to dispatch your enemies: kick them off the edge, impale them by throwing your spear, stun them with burst of light etc. In other words, the combat is more fun.
3) The world. It’s on par with Origins, I think. Nothing much to see, and only on the third map where I was supposed to meet the contact, which game me my first assignment to sail from Kephallonia.
Also, speaking about the world, it’s big, very big, bigger than Origins, I think. When Kassandra (you can choose between two persons to play for, male and female) emerged from the secret-club-meeting place, and I had the option to look at the list of possible hit targets, I just gave-up. Too many. And, when I minimized the world map, yep… too big of a world. I can’t possibly finish all of this till Summer (on the other hand, maybe that’s was the intention of Ubisoft, because, as far as I know, we will not receive another game next year).
- OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- Processor: AMD FX 6300 @ 3.8 GHz, Ryzen 3 – 1200, Intel Core i5 2400 @ 3.1 GHz.
- Graphics: AMD Radeon R9 285 or NVIDIA GeForce GTX 660 (2GB VRAM with Shader Model 5.0)
- System RAM: 8GB.
- Resoltuion: 720p.
- Video Preset: Low.
- Storage: 46GB.
- Ironically for a game set in ancient Greece, Assassin’s Creed Odyssey is anything but Spartan. This epic-scale action-roleplaying game shines as a grand adventure through a magnificent and beautiful open world on a scale we’ve rarely seen. With so few compromises between quantity and quality, Odyssey vaults over its predecessors to become the most impressive game in the history of the series.
Assassin’s Creed Odyssey begins more than 2,400 years ago at the onset of the Peloponnesian war: a decades-long struggle between Athens and Sparta for dominion over the ancient Greek world. It’s a fitting period to explore that’s rife with social and political intrigue, full-scale warfare on land and sea, and a tangible air of myth and legend. And after an astonishing 60-plus hours of galloping, sailing, and slicing through that historical-fiction sandbox, it’s easy to see why it was worth fighting so hard over.
Of course, as with virtually all grand-scale game worlds, flaws lurk just under the surface. assassin’s creed odyssey editions They range from minor immersion-breaking hiccups like draw distance that never seems to be quite far enough to capture the view, textures that arrive moments too late, or slightly off-sync audio, to the more severe: getting terminally stuck on geometry, finding an unlootable lootable item, or having your tamed beast become untamed when you die and reload – which may very well cause you to die and reload again if you happen to have had a tamed bear. Bugs like these were annoying, sure, but not quite frequent enough to sour me on exploring what has become one of my favorite open-world maps ever.